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Races of Aabahran

The Forsaken Lands has the following races for player characters:

Race Description Penalty Str Int Wis Dex Con Good Neutral Evil Special Skills
Half-Elf Mix breed of humans and elves. Mixed attributes. 0 19 21 21 22 19 ✓ ✓ ✓
Half-Drow Like half-elves, except shunned by their drow ancestry. 0 19 20 21 23 19 ✓ ✓
Giant, Storm Most intelligent of giants, always good. 25 24 17 17 16 22 ✓
Giant, Stone Neutral giants, strong and healthy, but very dim. 50 24 16 16 17 24 ✓ Boulder Throw
Gnome Fragile but very intelligent and incredibly wise. 75 18 23 25 18 18 ✓
Human The standard race, average attributes. 100 20 20 20 20 20 ✓ ✓ ✓
Werebeast Half-human half-beasts, always neutral. 125 21 19 19 21 20 ✓ Transform, Werepower, Probe
Slith Sentient reptilians, quick and agile. 150 20 17 17 22 21 ✓ ✓ ✓ Spew, Chameleon, Swallow , Shed
Feral Humanoid chaos mammals, fast and ferocious. 175 19 18 21 24 20 ✓ ✓ Fury
Minotaur Foul-tempered giant-like creatures with bull head. 200 23 17 18 17 22 ✓
Giant, Fire Unbelievably strong, healthy giants with an affinity to fire. 225 25 15 15 16 23 ✓
Giant, Frost Unbelievably strong, healthy giants with an affinity to cold. 225 25 15 15 16 23 ✓
Avian Bird-like humanoids that fly, very dexterous. 250 19 21 21 23 19 ✓ ✓ ✓
Dwarf Stocky demihumans that are amazingly hardy. 275 21 18 21 18 25 ✓ ✓
Duergar Evil dwarves, not as healthy but more dexterous. 300 21 18 20 21 23 ✓
Faerie Small and fast, very intelligent. 325 14 25 20 23 14 ✓
Halfling Very small, wise and incredibly agile. 350 17 17 21 25 20 ✓ ✓
Elf Fair, amazingly smart and dexterous, always good. 375 18 25 20 23 16 ✓
Wood Elf Woodland cousins of the elves. Smart and dexterous. 375 18 23 20 23 18 ✓
Drow Like their elven cousins, except sinisterly evil. 400 18 24 20 24 16 ✓ Spider Summoning
Illithid Powerful psi subterranean creatures, always evil. 425 17 25 23 18 17 ✓ Cone of Force, Leech
Ogre Large, strong and healthy. 450 24 15 15 17 23 ✓ ✓ ✓
Troll Large with unmatched regenerative powers. 450 23 15 17 20 25 ✓ ✓

The following races are only obtainable after completing a quest and have prerequisites that must be met. You can learn about them by clicking on each link:

Quest Race Description Penalty Good Neutral Evil Special Skills
Undead Strong, rotting corpses of filth and decay. 475 ✓ Lifedrain, Consume
Avatar Divinely touched beings of the light, strong and without mercy. 0 ✓
Demon Twisted beings of another plane, strengthened by the damned. 550 ✓ Corruption, Demonfire, Sacred Runes
Vampire Unliving Knights of Blood, stalkers of the night. 525 ✓
Lich Mages who have given up their mortality in their quest for power. 500 ✓ Lifedrain, Consume

Stat Exceptions

Sometimes, the chosen class of a character can modify stat distribution normally decided by the race. Races affected by this are Humans, Drow, and Elves. Drow and Elves both have an additional +1 constitution point and dexterity point when played as Blademasters. Humans will have a strong stat depending on their class, as depicted with the table below:

Class Strength Intelligence Wisdom Dexterity
Bard ✓
Berserker ✓
Healer ✓
Rogue ✓
Monk ✓
Druid ✓
Paladin ✓
Dark-Knight ✓
Warrior ✓
Cleric ✓
Necromancer ✓
Ranger ✓
Battlemage ✓
Invoker ✓
Shaman ✓
Blademaster ✓
Adventurer ✓
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